Distant Shift VU4.3 is now live.
NEW UPGRADES
• Added 18 new upgrades across Credit production and manual Fabrication progression.
• Added 5 new manual Credit upgrades.
• Added 5 new idle/passive Credit upgrades.
• Added 8 new manual Fabrication upgrades.
• New Credit upgrades are staggered throughout progression with increasingly demanding sector, resource and Ascension requirements.
• Manual and passive Credit upgrades now provide more distinct progression paths for active and idle play.
FABRICATION PROGRESSION
• Expanded manual Fabrication progression with additional upgrades across early, mid and late progression.
• Added new early-sector manual Fabrication upgrades beginning from Sector 2.
• Manual Fabrication upgrades now unlock more consistently instead of leaving large gaps between progression stages.
• Later manual Fabrication upgrades introduce stronger bonuses and additional resource and Ascension requirements.
UPGRADE FILTERING
• Added a new Upgrade Type filter alongside the existing Cost Type filter.
• Upgrade Type can now be filtered by Gathering, Combat, Prospecting or Fabrication.
• Cost Type and Upgrade Type filters can be combined to narrow the upgrade list more precisely.
• Updated the new filter row so selected buttons use the same active styling as the existing Cost Type filter.
Play Distant Shift:
https://distantshift.com/game/