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VU4.3 Patch Notes - Credit Progression & Fabrication Power

Full patch notes for Distant Shift VU4.3, covering new Credit upgrades, expanded manual Fabrication progression and improved Upgrade filtering.

VU4.3 Patch Notes - Credit Progression & Fabrication Power

Distant Shift VU4.3 is now live.

NEW UPGRADES

• Added 18 new upgrades across Credit production and manual Fabrication progression.

• Added 5 new manual Credit upgrades.

• Added 5 new idle/passive Credit upgrades.

• Added 8 new manual Fabrication upgrades.

• New Credit upgrades are staggered throughout progression with increasingly demanding sector, resource and Ascension requirements.

• Manual and passive Credit upgrades now provide more distinct progression paths for active and idle play.

FABRICATION PROGRESSION

• Expanded manual Fabrication progression with additional upgrades across early, mid and late progression.

• Added new early-sector manual Fabrication upgrades beginning from Sector 2.

• Manual Fabrication upgrades now unlock more consistently instead of leaving large gaps between progression stages.

• Later manual Fabrication upgrades introduce stronger bonuses and additional resource and Ascension requirements.

UPGRADE FILTERING

• Added a new Upgrade Type filter alongside the existing Cost Type filter.

• Upgrade Type can now be filtered by Gathering, Combat, Prospecting or Fabrication.

• Cost Type and Upgrade Type filters can be combined to narrow the upgrade list more precisely.

• Updated the new filter row so selected buttons use the same active styling as the existing Cost Type filter.

Play Distant Shift:

https://distantshift.com/game/