SEVEN PLAYABLE WORLDS • WORLD 08 COMING SOON

Progress across the star chart.

Distant Shift currently spans seven playable worlds. Each destination has its own environment, creature roster, ambient music and place within the wider progression journey. World 08, Deadly Void, is the next future destination on the Star Chart.

WORLD PROGRESSION

Every destination pushes the expedition further.

You begin on Green Vale before unlocking increasingly demanding destinations. Passage costs rise as the expedition expands, and later worlds require a mixture of Credits and supporting resources.

Once a world has been unlocked, return travel remains available while your long-term progression continues across the star chart.

STAR CHART DATA
Playable Worlds7
Upcoming WorldWorld 08 (Deadly Void)
Total Creatures42
Creatures Per World6
Ambient Tracks7
THE WORLDS

Seven playable destinations. The next is on the horizon.

Every playable world contributes six distinct creatures to the current expedition. Silent Gate now extends the playable journey beyond Neon City, while World 08, Deadly Void, waits beyond the current frontier.

01

Green Vale

Starting World

The opening destination where the first systems, crews and upgrades begin to take shape.

Dust Grazer Ridge Runner Thorn Wing Longtail Iron Jaw Stone Raider
02

Iron Reach

World Two

A harsher frontier where passage requirements and creature strength begin climbing quickly.

Cave Hopper Stone Eater Gold Crawler Sand Strider Bone Horn Deep Fang
03

Echo Wilds

World Three

A strange and increasingly hostile environment filled with unusual biological and synthetic threats.

Crystal Mite Razor Bloom Storm Cat Ash Walker Shellback Watcher Drone
04

Crystal Shore

World Four

A luminous destination that pushes the expedition deeper into the mid-game progression curve.

Tide Brute Tree Climber Sea Lizard Bone Walker One-Eye Horn Beast
05

Red Dunes

World Five

A late-stage desert frontier where stronger systems and deeper resource reserves become essential.

Dune Runner Sun Hound Sand Claw Reef Lurker Dust Bull Red Fang
06

Neon City

World Six

A late-game city where the expedition faces another major jump in creature strength and progression requirements.

Lost Walker Night Beast Pale Hound Neon Drake Scrap Wolf Titan Walker
07

Silent Gate

World Seven

A silent threshold beyond Neon City, built as the next major late-game progression step.

Gate Shade Shardmaw Veilstalker Null Drifter Riftclaw Wardcore Titan
08

Deadly Void

Coming Soon

World 08 has been identified as Deadly Void. It is visible on the Star Chart but is not yet playable.

WORLD SOUNDTRACKS

Every world has its own atmosphere.

Distant Shift uses a dedicated looping ambient track for each currently playable world. Ambient volume can be controlled independently from interaction and event sounds.

01 Green Vale
02 Iron Reach
03 Echo Wilds
04 Crystal Shore
05 Red Dunes
06 Neon City
07 Silent Gate
ONE CONNECTED JOURNEY

Your progression travels with you.

Credits, Field Essence, ore and minerals, Components, upgrades, achievements, discoveries and profession growth all feed into the same expedition as you move from world to world.

Learn How Progression Works
START ON GREEN VALE

Begin the journey.

Launch Distant Shift directly in your browser and begin Expedition 01.

PLAY DISTANT SHIFT
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